A screen shot from Dow Day, a situated documentary created by Jim Mathews.

“The buzz around games and learning has mostly focused on how educators can learn from game structure to create engaging learning experiences. Or else, educators are experimenting with video games meant to help students practice academic skills. Less attention has been paid to a niche of mobile gaming seeking to bridge the gap between the screen and the real world — pervasive gaming.”

 

See the full post at:

http://blogs.kqed.org/mindshift/2014/09/how-virtual-reality-meets-real-life-learning-with-mobile-games/

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