Halfway There

January 12th, 2009

After one week of development, several of us checked in to discuss questions and brainstorm. Most wanted to keep their mini-game ideas close to the vest (to preserve the “new” factor) so discussion mainly revolved around design questions and ARIS affordances. We broke formation early and devoted remaining time to work on the games we’ll play … Read more

The Game Jam has Begun!

January 7th, 2009

This monday about a dozen of us gathered in the “Latin Club” meeting room of the University of Wisconsin – Madison’s Academic Technology department to start a new semester of experimentation with mobile media. After a short demo of the current ARIS software, we decided that our first theme would be “geo-caching.” Each member of the jam … Read more